/*Pokemon Universe MMORPG
Copyright (C) 2010 the Pokemon Universe Authors

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.*/
package pokemon

import "pulogic/models" 

type PokemonAbility struct {
	Ability			*Ability
	IsDream			bool
	Slot			int
}

func NewPokemonAbility() *PokemonAbility {
	return &PokemonAbility{}
}

func NewPokemonAbilityFromEntity(_entity models.PokemonAbilities) *PokemonAbility {
	ability := NewPokemonAbility()
	ability.IsDream = _entity.IsDream
	ability.Slot = _entity.Slot
	ability.Ability = manager.GetAbilityById(_entity.AbilityId)
	
	return ability
}